14 KiB
Executable File
System Calls
The system API is exposed to user code using the COP
interrupt.
The C
accumulator is loaded with a function number;
the other registers are loaded with call-specific data (or nothing),
and any return values are placed in the same registers.
What follows is a list of the system calls, their numbers, and register arguments they take, and what if any values they return.
The system API is based loosely on, but not compatible with, that of CP/M-3 and MSX-DOS 2.
Most calls return a status code in C. This code has one value, STATUS_OK
,
(equal to 0x0000
) which applies to all sxuch calls; this value indicates
that the call was successful. Any other value will indicate some specific
error.
0x00
: Terminate with Error Code
Arguments:
C
:0x00
X
: Error code
Return Values:
- This call does not return.
This call exits the calling program, setting the exit status code for the system on its way out. Program control will be returned to the command shell.
0x01
: Console Input
Arguments:
C
:0x01
Return Values:
C
: Character read from stdin
This call reads one character from standard input. If there is no character ready, this call waits until there is one. The read character will also be echoed to the screen, just as if it had been passed to the Console Output call.
This call traps certain sequences of characters for "terminal control" purposes. When this call traps such a character, it outputs nothing an continues waiting for another character to be ready.
0x02
: Console Output
Arguments:
C
:0x02
X
: Character to output
Return Values:
- None
This call sends a single chracter to the standard output, which is usually the terminal emulator. The character will be parsed by the terminal emulator to handle control characters and escape sequences.
0x03
: Direct Console Input
Arguments:
C
:0x03
Return Values:
C
: Character value orNULL
This call does direct (raw) console input; if there is a character ready, it
will be read, and if not, NULL
will be returned.
0x04
: Direct Console Output
Arguments:
C
:0x04
X
: Character value
Return Values:
- None
This call does direct (raw) console output; the value supplied will be treated as the value to write to screen memory, and will not be interpreted for terminal control.
0x05
: String Output
Arguments:
C
:0x05
X
: Bank of stringY
: Address of string
Return Values:
- None
This call uses the 0x02 call "Console Output" above to send a NULL
-terminated
string to stdout.
0x06
: Buffered Line Input
Arguments:
C
:0x06
X
: Bank of bufferY
: Address of buffer
Return values:
C
: Status code
This call will read up to 255 characters from stdin, or up to the first newline, whichever comes first. While taking input, a simple line editor is presented to the user. When the 255th character has been entered into the buffer, any further input will be ignored until a newline is entered.
The newline in the resulting buffer will be replaced with a NULL
to terminate the
string.
0x07
: Console Status
Arguments:
C
:0x07
Return Values:
C
: Status Code
This call checks stdin for a character to read. If there is none, this call will return zero in C; if there is a character ready, it will return nonzero in C.
0x08
: Return Version Number
Arguments:
C
:0x08
Return Values:
C
: Major versionX
: Minor versionY
: Micro version
This call returns the version number of the kernel.
0x09
: Get Date
Arguments:
C
:0x09
X
: Bank of bufferY
: Address of buffer
Return Values:
- None
This call fills in the specified buffer with the current date, in the following format:
struct {
uint16_t year // Current year
uint8_t month; // 1 = January..12 = December
uint8_t day; // 1..31
uint8_t weekday; // 0 = Sunday..6=Saturday
}
0x0A
: Set Date
Arguments:
C
:0x0A
X
: Bank of bufferY
: Address of buffer
Return Values:
C
: Status code
Argument Structure:
struct {
uint16_t year // Current year
uint8_t month; // 1 = January..12 = December
uint8_t day; // 1..31
uint8_t weekday; // 0 = Sunday..6=Saturday
};
This call sets the system date from the data in the argument structure.
0x0B
: Get Time
Arguments:
C
:0x0B
X
: Bank of bufferY
: Address of buffer
Return Values:
C
: Status code
Argument Structure:
struct {
uint8_t hour; // 0..23
uint8_t minute; // 0..59
uint8_t second; // 0..59
};
This call fills in the specified argument structure with the current time.
0x0C
: Set Time
Arguments:
C
:0x0C
X
: Bank of argument structureY
: Address of argument structure
Return Values:
C
: Status code
Argument Structure:
struct {
uint8_t hour; // 0..23
uint8_t minute; // 0..59
uint8_t second; // 0..59
};
This call sets the current time from the provided argument structure.
0x0D
: Open File
Arguments:
C
:0x0D
X
: Bank of pathname stringY
: Address of pathname string
Return Values:
C
: Status codeX
: File handle
This call attempts to open the file referred to by the provided NULL
-terminated
string, which must contain a fully-qualified pathname -- something of the form
[drive]:/[dir]/[dir2]/filename.ext
, such as sd0:/games/kaboom/readme.ansi
.
If the file is successfully opened, C
will contain STATUS_OK
, and
the X
register will contain the file handle. On error, C
will contain
a negative value indicating which error has occured.
0x0E
: Close File Handle
Arguments:
C
:0x0E
X
: File handle
Return Values:
C
: Status code
This call attempts to close the file referred to by the provided file handle.
On success, C
will contain a status code of STATUS_OK
. On error,
C
will contain a negative value, indicating an error has occured.
0x0F
: Duplicate File Handle
Arguments:
C
:0x0F
X
: File handle
Return Values:
C
: Status codeX
: Duplicate of file handle
This call attempts to duplicate the provided file handle. The new file handle
will be exactly identical to the provided one, and either may be used at any time.
On success, C
will contain a status code of STATUS_OK
, and the X
register will contain the duplicate file handle. On error, C
will
contain a negative value, indicating an error has occured.
0x10
: Read from File
Arguments:
C
:0x10
X
: Bank of argument blockY
: Address of argument block
Return Values:
C
: Status codeX
: Number of bytes actually read
Argument Structure:
struct {
void *dest; // Pointer to the buffer to use.
uint16_t file; // File handle.
size_t length; // Maximum number of bytes to read.
};
This call attempts to read up to length
bytes from the file handle file
, into
the buffer pointed to by dest
. On success, C
will contain STATUS_OK
,
and the X
register will contain the number of bytes actually read. On error, the C
accumulator will contain a negative value indicating the specific error, and the X
register will contain the number of bytes actually read.
0x11
: Write to File
Arguments:
C
:0x11
X
: Bank of argument blockY
: Address of argument block
Return Values:
C
: Status codeX
: Number of bytes actually written
Argument Structure:
struct {
void *src; // Pointer to the buffer to use.
uint16_t file; // File handle.
size_t length; // Maximum number of bytes to write.
};
This call attempts to write up to length
bytes to the file handle file
, from
the buffer pointed to by src
. On success, C
will contain STATUS_OK
,
and the X
register will contain the number of bytes actually written. On error, the C
accumulator will contain a negative value indicating the specific error, and the X
register will contain the number of bytes actually written.
0x12
: Seek in File
Arguments:
C
:0x12
X
: Seek valueY
: Seek origin0x00
: Seek relative to the beginning of the file0x01
: Seek relative to the current position in the file0x02
: Seek relative to the end of the file
Return value:
C
: Status codeX
: New file position (Low word)Y
: New file position (High word)
This call moves the internal file pointer, the position in the specified file from
which data can be read or to which data can be written. On success, this call returns
STATUS_OK
in C
, and the new file position in X
and Y
. On error, C
will contain a negative
value indicating the specific error, and the new file position in X
and Y
.
0x13
: Device I/O Control
This call performs driver-specific functions.
0x14
: Delete File
Arguments:
C
:0x14
X
: Bank of pathnameY
: Address of pathname
Return Values:
C
: Status code
This call attempts to delete the file indicated by the given NULL
-terminated string,
which must contain a fully-qualified pathname. On success, this C
will contain
STATUS_OK
. On failure, C
will contain a negative number indicating the specific
error.
0x15
: Move File
Arguments:
C
:0x15
X
: Bank of argument structureY
: Address of argument structure
Return Values:
C
: Status code
Argument Structure:
struct {
char *src; // Fully-qualified source pathname.
char *dest; // Fully-qualified destination pathname.
};
This call attempts to move or rename the specified source
file to dest
. On success,
C
will contain STATUS_OK
. On error, C
will contain a negative value indicating the
specific error.
0x16
: Set File Attributes
Arguments:
C
:0x16
X
: File handleY
: File attribute bitmask
Return Values:
C
: Status code
This call alters the file attributes of the specified file. The Y
register should
contain the result of a bitwise OR operation on any or all of the following values:
FILE_READ_ONLY
FILE_HIDDEN
FILE_SYSTEM
FILE_ARCHIVE
Passing 0x0000
in the Y
register will clear all attributes.
0x17
: Get Current Directory
Arguments:
C
:0x17
X
: Bank of stringY
: Address of string
Return Values:
C
: Status code
Argument Structure:
struct {
char *drive; // The volume name of the drive to check
char *dest; // Buffer for the returned directory path
};
This call attempts to create a NULL
-terminated string with the path of
the current directory in the drive with the volume name specified in the
drive
argument, and puts that string into the buffer pointed to by
dest
. On success, C
will contain STATUS_OK
. On failure, C
will
containe a negative value indicating the error type.
0x18
: Set Current Directory
Arguments:
C
:0x18
X
: Bank of stringY
: Address of string
Return Values:
C
: Status code
This call attempts to change the current directory on a the drive specified
in the supplied NULL
-terminated string to the directory listed in that
string. On success, C
will contain STATUS_OK
. On failure, C
will
containe a negative value indicating the error type.
0x19
: Assign Device Alias
Arguments:
C
:0x19
X
: Bank of argument structureY
: Address of argument structure
Return Values:
C
: Status code
Argument Structure:
struct {
char *device; // The name of the device to alias
char *alias; // The alias to assign to it
};
Device drivers in 65X-DOS identify themselves to the kernel by means of their "major number" -- the index into the internal device driver table at which the device driver's address can be found. Specific devices managed by a driver are distinguished from each other by "minor number" -- an arbitrary number which holds meaning only to the driver.
Each device driver in 65X-DOS registers one or more major/minor
number pairs to one or more "default" names. These aliases are
what appear in a fully qualified pathname for a file before the
:
separator character. You might compare this to a "drive letter"
in MS-DOS type systems, or to entries in the /dev
directory on
a Unix-like system. For example, the SD card driver might register
the device name sd0
for the first SD card. Drivers which do not
expose file-like functionality still expose default names, because
they use the ioctl
interface to control their settings.
This call attempts to add a secondary name to an existing device.
This alias will work exactly like the default name, which will still
be valid. A device can have any number of aliases assigned to it.
These aliases are strings which contain any character except NULL
or
:
.
This call will fail if the device
argument is not an exact match to
any device alias, or if the alias
argument value is already in use
as a device alias.
On success, C
will contain STATUS_OK
. On error, C
will contain
a negative value which indicates the specific error type.
0x1A
: Get Environment Variable
Arguments:
C
:0x1A
X
: Bank of argument structureY
: Address of argument structure
Return Values:
C
: Status code
Argument Structure:
struct {
char *name; // The name of the variable to read
char *value; // Buffer for the value of the variable
};
This call gets the value of an environment variable specified by the
name
field of the argument structure, and copies it into the buffer
pointed to by the value
field. If the variable is not set, the value
will be set to NULL
, and the status code will be ERR_ENV_UNSET
; otherwise
the status code will be STATUS_OK
.
0x1B
: Set Environment Variable
Arguments:
C
:0x1A
X
: Bank of argument structureY
: Address of argument structure
Return Values:
C
: Status code
Argument Structure:
struct {
char *name; // The name of the variable to set
char *value; // Buffer for the new value of the variable
};
This call sets the value of an environment variable specified by the
name
field of the argument structure by copying the string pointed
to by the value
field. To unset a variable, pass NULL
in the value
field. This call always returns STATUS_OK
.