65X-DOS/doc/syscalls.md

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System Calls

The system API is exposed to user code using the COP interrupt. The C accumulator is loaded with a function number; the other registers are loaded with call-specific data (or nothing), and any return values are placed in the same registers.

What follows is a list of the system calls, their numbers, and register arguments they take, and what if any values they return.

The system API is based loosely on, but not compatible with, that of CP/M-3 and MSX-DOS 2.

Most calls return a status code in C. This code has one value, STATUS_OK, (equal to 0x0000) which applies to all sxuch calls; this value indicates that the call was successful. Any other value will indicate some specific error.

0x00: Terminate with Error Code

Arguments:

  • C: 0x00
  • X: Error code

Return Values:

  • This call does not return.

This call exits the calling program, setting the exit status code for the system on its way out. Program control will be returned to the command shell.

0x01: Console Input

Arguments:

  • C: 0x01

Return Values:

  • C: Character read from stdin

This call reads one character from standard input. If there is no character ready, this call waits until there is one. The read character will also be echoed to the screen, just as if it had been passed to the Console Output call.

This call traps certain sequences of characters for "terminal control" purposes. When this call traps such a character, it outputs nothing an continues waiting for another character to be ready.

0x02: Console Output

Arguments:

  • C: 0x02
  • X: Character to output

Return Values:

  • None

This call sends a single chracter to the standard output, which is usually the terminal emulator. The character will be parsed by the terminal emulator to handle control characters and escape sequences.

0x03: Direct Console Input

Arguments:

  • C: 0x03

Return Values:

  • C: Character value or NULL

This call does direct (raw) console input; if there is a character ready, it will be read, and if not, NULL will be returned.

0x04: Direct Console Output

Arguments:

  • C: 0x04
  • X: Character value

Return Values:

  • None

This call does direct (raw) console output; the value supplied will be treated as the value to write to screen memory, and will not be interpreted for terminal control.

0x05: String Output

Arguments:

  • C: 0x05
  • X: Bank of string
  • Y: Address of string

Return Values:

  • None

This call uses the 0x02 call "Console Output" above to send a NULL-terminated string to stdout.

0x06: Buffered Line Input

Arguments:

  • C: 0x06
  • X: Bank of buffer
  • Y: Address of buffer

Return values:

  • C: Status code

This call will read up to 255 characters from stdin, or up to the first newline, whichever comes first. While taking input, a simple line editor is presented to the user. When the 255th character has been entered into the buffer, any further input will be ignored until a newline is entered.

The newline in the resulting buffer will be replaced with a NULL to terminate the string.

0x07: Console Status

Arguments:

  • C: 0x07

Return Values:

  • C: Status Code

This call checks stdin for a character to read. If there is none, this call will return zero in C; if there is a character ready, it will return nonzero in C.

0x08: Return Version Number

Arguments:

  • C: 0x08

Return Values:

  • C: Major version
  • X: Minor version
  • Y: Micro version

This call returns the version number of the kernel.

0x09: Get Date

Arguments:

  • C: 0x09
  • X: Bank of buffer
  • Y: Address of buffer

Return Values:

  • None

This call fills in the specified buffer with the current date, in the following format:

    struct {
        uint16_t year // Current year
        uint8_t month; // 1 = January..12 = December
        uint8_t day; // 1..31
        uint8_t weekday; // 0 = Sunday..6=Saturday
    }

0x0A: Set Date

Arguments:

  • C: 0x0A
  • X: Bank of buffer
  • Y: Address of buffer

Return Values:

  • C: Status code

Argument Structure:

    struct {
        uint16_t year // Current year
        uint8_t month; // 1 = January..12 = December
        uint8_t day; // 1..31
        uint8_t weekday; // 0 = Sunday..6=Saturday
    };

This call sets the system date from the data in the argument structure.

0x0B: Get Time

Arguments:

  • C: 0x0B
  • X: Bank of buffer
  • Y: Address of buffer

Return Values:

  • C: Status code

Argument Structure:

    struct {
        uint8_t hour; // 0..23
        uint8_t minute; // 0..59
        uint8_t second; // 0..59
    };

This call fills in the specified argument structure with the current time.

0x0C: Set Time

Arguments:

  • C: 0x0C
  • X: Bank of argument structure
  • Y: Address of argument structure

Return Values:

  • C: Status code

Argument Structure:

    struct {
        uint8_t hour; // 0..23
        uint8_t minute; // 0..59
        uint8_t second; // 0..59
    };

This call sets the current time from the provided argument structure.

0x0D: Open File

Arguments:

  • C: 0x0D
  • X: Bank of pathname string
  • Y: Address of pathname string

Return Values:

  • C: Status code
  • X: File handle

This call attempts to open the file referred to by the provided NULL-terminated string, which must contain a fully-qualified pathname -- something of the form [drive]:/[dir]/[dir2]/filename.ext, such as sd0:/games/kaboom/readme.ansi.

If the file is successfully opened, C will contain STATUS_OK, and the X register will contain the file handle. On error, C will contain a negative value indicating which error has occured.

0x0E: Close File Handle

Arguments:

  • C: 0x0E
  • X: File handle

Return Values:

  • C: Status code

This call attempts to close the file referred to by the provided file handle. On success, C will contain a status code of STATUS_OK. On error, C will contain a negative value, indicating an error has occured.

0x0F: Duplicate File Handle

Arguments:

  • C: 0x0F
  • X: File handle

Return Values:

  • C: Status code
  • X: Duplicate of file handle

This call attempts to duplicate the provided file handle. The new file handle will be exactly identical to the provided one, and either may be used at any time. On success, C will contain a status code of STATUS_OK, and the X register will contain the duplicate file handle. On error, C will contain a negative value, indicating an error has occured.

0x10: Read from File

Arguments:

  • C: 0x10
  • X: Bank of argument block
  • Y: Address of argument block

Return Values:

  • C: Status code
  • X: Number of bytes actually read

Argument Structure:

    struct {
        void *dest; // Pointer to the buffer to use.
        uint16_t file; // File handle.
        size_t length; // Maximum number of bytes to read.
    };

This call attempts to read up to length bytes from the file handle file, into the buffer pointed to by dest. On success, C will contain STATUS_OK, and the X register will contain the number of bytes actually read. On error, the C accumulator will contain a negative value indicating the specific error, and the X register will contain the number of bytes actually read.

0x11: Write to File

Arguments:

  • C: 0x11
  • X: Bank of argument block
  • Y: Address of argument block

Return Values:

  • C: Status code
  • X: Number of bytes actually written

Argument Structure:

    struct {
        void *src; // Pointer to the buffer to use.
        uint16_t file; // File handle.
        size_t length; // Maximum number of bytes to write.
    };

This call attempts to write up to length bytes to the file handle file, from the buffer pointed to by src. On success, C will contain STATUS_OK, and the X register will contain the number of bytes actually written. On error, the C accumulator will contain a negative value indicating the specific error, and the X register will contain the number of bytes actually written.

0x12: Seek in File

Arguments:

  • C: 0x12
  • X: Seek value
  • Y: Seek origin
    • 0x00: Seek relative to the beginning of the file
    • 0x01: Seek relative to the current position in the file
    • 0x02: Seek relative to the end of the file

Return value:

  • C: Status code
  • X: New file position (Low word)
  • Y: New file position (High word)

This call moves the internal file pointer, the position in the specified file from which data can be read or to which data can be written. On success, this call returns STATUS_OK in C, and the new file position in X and Y. On error, C will contain a negative value indicating the specific error, and the new file position in X and Y.

0x13: Device I/O Control

This call performs driver-specific functions.

0x14: Delete File

Arguments:

  • C: 0x14
  • X: Bank of pathname
  • Y: Address of pathname

Return Values:

  • C: Status code

This call attempts to delete the file indicated by the given NULL-terminated string, which must contain a fully-qualified pathname. On success, this C will contain STATUS_OK. On failure, C will contain a negative number indicating the specific error.

0x15: Move File

Arguments:

  • C: 0x15
  • X: Bank of argument structure
  • Y: Address of argument structure

Return Values:

  • C: Status code

Argument Structure:

    struct {
        char *src; // Fully-qualified source pathname.
        char *dest; // Fully-qualified destination pathname.
    };

This call attempts to move or rename the specified source file to dest. On success, C will contain STATUS_OK. On error, C will contain a negative value indicating the specific error.

0x16: Set File Attributes

Arguments:

  • C: 0x16
  • X: File handle
  • Y: File attribute bitmask

Return Values:

  • C: Status code

This call alters the file attributes of the specified file. The Y register should contain the result of a bitwise OR operation on any or all of the following values:

  • FILE_READ_ONLY
  • FILE_HIDDEN
  • FILE_SYSTEM
  • FILE_ARCHIVE

Passing 0x0000 in the Y register will clear all attributes.

0x17: Get Current Directory

Arguments:

  • C: 0x17
  • X: Bank of string
  • Y: Address of string

Return Values:

  • C: Status code

Argument Structure:

    struct {
        char *drive; // The volume name of the drive to check
        char *dest; // Buffer for the returned directory path
    };

This call attempts to create a NULL-terminated string with the path of the current directory in the drive with the volume name specified in the drive argument, and puts that string into the buffer pointed to by dest. On success, C will contain STATUS_OK. On failure, C will containe a negative value indicating the error type.

0x18: Set Current Directory

Arguments:

  • C: 0x18
  • X: Bank of string
  • Y: Address of string

Return Values:

  • C: Status code

This call attempts to change the current directory on a the drive specified in the supplied NULL-terminated string to the directory listed in that string. On success, C will contain STATUS_OK. On failure, C will containe a negative value indicating the error type.

0x19: Assign Device Alias

Arguments:

  • C: 0x19
  • X: Bank of argument structure
  • Y: Address of argument structure

Return Values:

  • C: Status code

Argument Structure:

    struct {
        char *device; // The name of the device to alias
        char *alias; // The alias to assign to it
    };

Device drivers in 65X-DOS identify themselves to the kernel by means of their "major number" -- the index into the internal device driver table at which the device driver's address can be found. Specific devices managed by a driver are distinguished from each other by "minor number" -- an arbitrary number which holds meaning only to the driver.

Each device driver in 65X-DOS registers one or more major/minor number pairs to one or more "default" names. These aliases are what appear in a fully qualified pathname for a file before the : separator character. You might compare this to a "drive letter" in MS-DOS type systems, or to entries in the /dev directory on a Unix-like system. For example, the SD card driver might register the device name sd0 for the first SD card. Drivers which do not expose file-like functionality still expose default names, because they use the ioctl interface to control their settings.

This call attempts to add a secondary name to an existing device. This alias will work exactly like the default name, which will still be valid. A device can have any number of aliases assigned to it. These aliases are strings which contain any character except NULL or :.

This call will fail if the device argument is not an exact match to any device alias, or if the alias argument value is already in use as a device alias.

On success, C will contain STATUS_OK. On error, C will contain a negative value which indicates the specific error type.

0x1A: Get Environment Variable

Arguments:

  • C: 0x1A
  • X: Bank of argument structure
  • Y: Address of argument structure

Return Values:

  • C: Status code

Argument Structure:

    struct {
        char *name; // The name of the variable to read
        char *value; // Buffer for the value of the variable
    };

This call gets the value of an environment variable specified by the name field of the argument structure, and copies it into the buffer pointed to by the value field. If the variable is not set, the value will be set to NULL, and the status code will be ERR_ENV_UNSET; otherwise the status code will be STATUS_OK.

0x1B: Set Environment Variable

Arguments:

  • C: 0x1A
  • X: Bank of argument structure
  • Y: Address of argument structure

Return Values:

  • C: Status code

Argument Structure:

    struct {
        char *name; // The name of the variable to set
        char *value; // Buffer for the new value of the variable
    };

This call sets the value of an environment variable specified by the name field of the argument structure by copying the string pointed to by the value field. To unset a variable, pass NULL in the value field. This call always returns STATUS_OK.