diff --git a/Audio & Video.md b/Audio & Video.md index c921a40..7020066 100644 --- a/Audio & Video.md +++ b/Audio & Video.md @@ -376,7 +376,7 @@ The layer position value determines the drawing order of the sprite relative to The horizontal and vertical flip bits, as you would expect, flip the sprite's bitmap along the horizontal and vertical axes, respectively. -The palette offset is used to translate colour values from the sprite bitmap data, where those values are between 1 and 15. Such values are modified by adding the product of 16 and the palette offset. +The palette offset is used to translate colour values from the sprite bitmap data, where those values are between 1 and 15. Such values are modified by adding the product of 16 and the palette offset. This can be used to enable more colourful sprites when the sprite is set to 4bpp mode, with proper organization of the VERA palette. ## Sprite Multiplexing